AR/VRAugmented RealityEducational Games

Slope HunterMath Education

An AR-based educational mobile game built in Unity 6 that transforms real-world environments into interactive spaces for learning mathematical slope concepts through play.

Slope Hunter – Math Education: device mockup
Category
AR/VR
Built with
Unity 6, AR Foundation (ARKit & ARCore support), C# +4 more

Slope Hunter – Math Education is an innovative AR learning game designed to make mathematical slope concepts engaging and intuitive. Developed in Unity 6, this mobile application overlays a virtual Cartesian coordinate system onto real-world environments using the device camera. Players interact directly with their surroundings, selecting points in AR to calculate slopes and receiving instant feedback. The game is structured with progressive difficulty levels to encourage mastery while maintaining player motivation. To enhance both engagement and practicality, features include a customizable shop system, interactive feedback via audio and haptics, and full game management menus. Teachers can also track performance through Unity Cloud Analysis, enabling valuable insights into student learning. By merging cutting-edge AR with gamified learning, this project makes mathematics exciting, accessible, and interactive.

Demo

See it in action

Highlights

What makes it work

  1. AR overlay of Cartesian coordinates on real-world surfaces.

  2. Interactive slope calculation with instant feedback.

  3. Level-based progression encouraging gradual learning.

  4. Teacher-focused analytics with Unity Cloud Analysis.

  5. Gamified features like customization shop and rewards system.

The challenge

The hard parts of building Slope Hunter

4 problems we had to solve, from AR tracking, learning design, data and more.

  1. 01 / 04AR tracking

    Overlays locked to real surfaces

    The core challenge was ensuring precise AR tracking so coordinate overlays aligned naturally with real-world surfaces.

  2. 02 / 04Learning design

    Fun and academically accurate

    Building a learning system that felt seamless yet educational required balancing game mechanics with academic accuracy.

  3. 03 / 04Data

    Teacher analytics, no interruptions

    Integrating analytics for teachers without interrupting the player’s flow demanded an efficient backend design.

  4. 04 / 04UX design

    An interface that stays simple

    Combining these technical and educational elements while keeping the interface intuitive posed a unique design challenge.

  5. 4 of 4 solved

    Got a problem like these? We’d like to hear about it.

Screens

Inside Slope Hunter

1 / 3

Built with

  • Unity 6
  • AR Foundation (ARKit & ARCore support)
  • C#
  • Unity Cloud Analysis
  • Mobile development (iOS & Android)
  • Haptic and audio feedback systems
  • UI/UX design

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